UX RESEARCH

Exploring user-centric design solutions for a dedicated furniture marketplace

Exploring user-centric design solutions for a dedicated furniture marketplace

Duration

10 weeks Oct 2023 - Dec 2023

My Role

Conducting User Interviews, Gathering Insights, Conducting Research, Documentation

Team

Sakshi S (me), Rafaela H, Jinbo S

Sakshi S (me), Rafaela H, Jinbo

WHAT IS THE CONCEPT?

WHAT IS THE CONCEPT?

WHAT IS THE CONCEPT?

Creating a furniture marketplace for the Pratt community to streamline the exchange process

Creating a furniture marketplace for the Pratt community to streamline the exchange process

Creating a furniture marketplace for the Pratt community to streamline the exchange process

In this UX research project, our focus was to create an optimized furniture marketplace tailored for the Pratt community, identifying and addressing specific challenges. Understanding the unique needs and preferences of the Pratt community, our goal was to develop a user-friendly platform that streamlined the process of buying and selling furniture within the community.

PROBLEM DEFINITION

PROBLEM DEFINITION

PROBLEM DEFINITION

Absence of a furniture trading platform, within the community, that enhances trust and encourages sustainable practices.

Absence of a furniture trading platform, within the community, that enhances trust and encourages sustainable practices.

Absence of a furniture trading platform, within the community, that enhances trust and encourages sustainable practices.

CHALLENGES

CHALLENGES

CHALLENGES

PROCESS

PROCESS

PROCESS

Lets see how we defined this solid problem…

Lets see how we defined this solid problem…

Lets see how we defined this solid problem…

Design process

USER GROUP

USER GROUP

USER GROUP

The user group for an online app dedicated to a furniture marketplace for the Pratt community would primarily consist of:

The user group for an online app dedicated to a furniture marketplace for the Pratt community would primarily consist of:

The user group for an online app dedicated to a furniture marketplace for the Pratt community would primarily consist of:

01

Students

02

Faculty

03

Alumni

04

Staff

USER INTERVIEWS

USER INTERVIEWS

USER INTERVIEWS

We conducted 8 user interviews to get a strong sense of the problem statement

We conducted 8 user interviews to get a strong sense of the problem statement

USER PERSONA

USER PERSONA

USER PERSONA

From the interviews, we developed the following representations to better define the problem

From the interviews, we developed the following representations to better define the problem

User Persona, User Journey, User Storyboard

DESIGN CONSTRAINTS

DESIGN CONSTRAINTS

DESIGN CONSTRAINTS

We established a list of constraints to ensure the platform's safety and reliability are maintained

We established a list of constraints to ensure the platform's safety and reliability are maintained

  1. Pratt ID: Students will need to login using their Pratt OneKey credentials. This will maintain the credibility of the platform.

  2. Part of Pratt’s Student Portal: This will be a sub-product on the Pratt student portal, simply because it will increase the ease of usage for the users.

  3. Web-Based Product: Majority of the users preferred a web portal over a mobile app for convenience purpose.

SERVICE DESIGN

SERVICE DESIGN

SERVICE DESIGN

Through interactions with the interviewees, it became evident that integrating service design aspects would be crucial

Through interactions with the interviewees, it became evident that integrating service design aspects would be crucial

Through interactions with the interviewees, it became evident that integrating service design aspects would be crucial

UX RESEARCH

UX RESEARCH

UX RESEARCH

Conducted user research to comprehend users' mental model

Conducted user research to comprehend users' mental model

CARD SORTING

CARD SORTING

CARD SORTING

Card Sorting

An open card sorting study with 33 cards was implemented to identify different categories and understand how users segregate different items based on their mental model and without any structural guidance.

Analysis

General Bucket: Features like ‘Cart’, ‘Wishlist’, ‘Chat’, and ‘Notifications’ were often classified under ‘General’.

Varied Interpretations: Users showed diverse grouping, creating categories such as ‘Filter’, ‘Transport’, and ‘User options’.

33 Cards and the categories made by users

TREE TESTING

TREE TESTING

TREE TESTING

Tree Testing

Once the categories and an initial site structure had been determined based on the results of the card sorting study, a Tree Testing study with 8 tasks for use of the web-product was implemented.

Analysis

Positive Navigation: Users found the navigation intuitive, suggesting the card sorting feedback was well-implemented.

Direct Navigation: Most participants found their desired content directly, with a few exceptions, indicating minor areas for improvement.

Success rate of different tasks

SITE MAP

SITE MAP

SITE MAP

Crafted a sitemap illustrating the navigation and content structure for different pages within the platform.

Crafted a sitemap illustrating the navigation and content structure for different pages within the platform.

Crafted a sitemap illustrating the navigation and content structure for different pages within the platform.

SKETCHING

SKETCHING

SKETCHING

Our wireframe design process commenced with initial sketching sessions

Our wireframe design process commenced with initial sketching sessions

LOW FIDELITY WIREFRAMES

LOW FIDELITY WIREFRAMES

LOW FIDELITY WIREFRAMES

Based on the insights we designed low fidelity desktop as well as mobile wireframes of the web app

Based on the insights we designed low fidelity desktop as well as mobile wireframes of the web app

USABILITY TESTING

USABILITY TESTING

USABILITY TESTING

We formulated three tasks and recruited users to perform these tasks

We formulated three tasks and recruited users to perform these tasks

Following the design and prototyping of the wireframes, we formulated three tasks and recruited users to perform these tasks, facilitating usability testing to evaluate the user experience and interface functionality.

  • Task 1: Add a piece of furniture to the cart

  • Task 2: Add an item to Saved List. Come back and locate it

  • Task 3: Access chats as a Seller

From the testing phase, we received valuable feedback, primarily focusing on two significant areas; one pertaining to visual aspects and the other related to structural elements of the interface.

Before Evaluation

  1. Upon hover of each card, “saved item” icon would appear dynamically.

Incorporating Feedback

Rather than triggering the display of the "Save Item" icon upon hovering, it was then positioned visibly upfront, readily accessible without requiring user action to reveal it through hovering.

  1. The options "Categories" and "Buy" were distinct and segregated into individual tabs within the interface.

Incorporating "Categories" as a sub-section under the "Buy" tab presents a logical and intuitive arrangement.

MOODBOARD

MOODBOARD

MOODBOARD

Ensuring the selected colors are compliant with the necessary guidelines

Moodboard

FINAL DESIGNS

FINAL DESIGNS

FINAL DESIGNS

We integrated all the received feedback into our design process to create high-fidelity wireframes and prototype

We integrated all the received feedback into our design process to create high-fidelity wireframes and prototype

We integrated all the received feedback into our design process to create high-fidelity wireframes and prototype

LEARNINGS & TAKEAWAYS

LEARNINGS & TAKEAWAYS

LEARNINGS & TAKEAWAYS

How this project helped me grow as a designer?

01

Beyond Conventional UX

Discovered the importance of considering various viewpoints beyond the traditional UX approaches.

02

Service Design Integration

​​This provides a more comprehensive approach to solution the user needs.

03

Providing Holistic Solutions

Acquired the skills to provide more holistic solution, thus utilizing Service Design for a comprehensive outcome.

Importance of considering user perspectives when prioritizing changes.qdehudhudhuh

Importance of considering user perspectives when prioritizing changes.qdehudhudhuh

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©2025 Sakshi Sonawani 🤍

©2025 Sakshi Sonawani 🤍

©2025 Sakshi Sonawani 🤍